I am a senior English-to-French translator specialising in video games, with extensive experience in dialogue, narrative content, UI, marketing and localisation quality assurance. Alongside my translation work, I develop translation technology designed around the real needs of professional translators. I am currently building LOXIS, a tool that organises project resources, identifies the information relevant to each segment and makes style guides, character profiles, contextual information and character limits easier to use directly within the translation environment. My goal is not to replace translators, but to create practical tools that reduce repetitive work and help them maintain quality and consistency, whether or not they use AI for translation. |